What changes across genres
You can reuse the same field structure, but product, horror, action, and talking-head work emphasize different things.
The table below is not a new formula. It only reminds you that changing genre means changing emphasis and technique, not just swapping a few adjectives.
| Genre | Common tendency | What needs extra attention |
|---|---|---|
| Product / commercial | Restrained and information-clear | Treat it as a product scene; lock identity; keep the key light explainable |
| Music video | More room for expression | Place one body release on a clear downbeat instead of moving hard on every beat |
| Horror / suspense | Closer distance, less reveal | Threat can stay off-screen; a withheld gesture plus one off-screen sound often works better than showing the monster early |
| Anime / 2D | Closer to cel logic | Use fewer photographic lens terms; put the burst on one frame when you can |
| Action chase | More kinetic and physical | Keep screen direction consistent; make effort and consequence readable |
| Comedy pratfall | Deadpan and graphic | Lock the frame when possible; hold a beat slightly past comfort |
| UGC / real feel | Closer to observational shooting | Let the reaction land half a beat late; avoid over-stabilizing into an ad look |
| Short drama / talking head | Stable and information-dense | Keep one core line per beat; keep mouth movement small and reduce head turns |
| Fashion / beauty / food | Material and color first | Label, color, and material fidelity matter a lot |
| Establishing landscape | Subject-in-space relationships | Do not leave only empty pretty scenery with no spatial relationship |
Using this with the prompt library
When you browse cases in the prompt library, mark the genre first, then rewrite with the structure on this page. Do not copy a pile of evaluation words.