Field order
A stable order is subject, action, scene, camera, light, sound, and then constraints about what must be preserved or excluded.
Treat the prompt like a short call sheet. Subject and action come first; camera, light, and sound come after. Order affects what the model locks onto first.
| Field | What it is for | Example |
|---|---|---|
| Subject | The object the model should lock first | A ceramic perfume bottle on a black counter, label fully preserved |
| Action | The visible change that actually happens | Condensation beads gather and slide down the glass over about five seconds |
| Scene | Environment information that references do not already cover | A rain-lit kitchen counter with shallow depth of field |
| Camera | The one main move and where it stops | A slow push from a product mid-shot into a close-up of the label |
| Light and look | A physically plausible light source plus overall tone | Warm practical light from the left, cool rim light, clean commercial realism |
| Sound | Room bed, a sound effect, one line, or deliberate near-silence | Very low room tone, with a soft glass tick at the end |
| Constraints | What must be preserved and what must not change | Do not alter the logo, bottle shape, label, or cap geometry |
About length
Stop once the information is clear. If the prompt is too short, the model invents too much. If it is too long, the second half often fails to land. Control length by real word count, and avoid stacking synonyms just to sound complete.