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POV shot from a person’s perspective. A large brown and white eagle is frozen solid, encased in a thin, translucent ice shell on a snowy wooden railing in a misty mountain setting. the person hand using a small hammer to gently tap and shatter the ice. The ice cracks and falls away in large chunks, revealing the hawk’s feathers underneath. The hawk shakes its wings, looks at the camera with a relieved expression, and takes flight into the misty red background. The character said: “Easy now buddy, hang on. One more. There you go. Alright, whenever you’re ready.”

POV shot from a person’s perspective. A large brown and white eagle is frozen solid, encased in a thin, translucent ice shell on a snowy wooden railing in a misty mountain setting. the person hand using a small hammer to gently tap and shatter the ice. The ice cracks and falls away in large chunks, revealing the hawk’s feathers underneath. The hawk shakes its wings, looks at the camera with a relieved expression, and takes flight into the misty red background. The character said: “Easy now buddy, hang on. One more. There you go. Alright, whenever you’re ready.”

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SHOT TYPE Hyper-realistic POV flight from a paper airplane. The sharp white paper airplane nose/tip stays perfectly locked at the bottom-center of the frame for the entire video (never disappears). VISUAL STYLE Ultra-real cinematic realism with real-world depth, scale, and lighting. Single continuous shot only. NO cuts, NO transitions, NO teleporting, NO warping, NO morphing, NO distortions. Everything must look physically real. CAMERA FEEL Camera is rigidly mounted on the paper airplane. Fast forward glide with natural paper-plane physics. Organic wind-driven speed changes. Physically accurate motion blur only during high speed. Subtle turbulence shake and vibration. Movement must feel lightweight, unstable, and airy (NOT drone-like). SETTING Marbella, Spain — Mediterranean coastal city. White villas, rooftops, palm trees, narrow streets, balconies, cafés, boulevard shops. Cars moving below and small realistic pedestrians walking. LIGHTING Bright Mediterranean daytime sunlight with slightly warm golden tone. Realistic shadows and highlights on white buildings. FLIGHT SEQUENCE (STRICT TIMING 8s) 0:00 – 0:02 Start EXACTLY from \u003c\u003c\u003cimage_1\u003e\u003e\u003e rooftop viewpoint. Instant acceleration forward. Slight downward dive toward the city. Rooftops and trees rush past closely with strong motion blur. 0:02 – 0:04 Fast smooth right turn into a street leading to the boulevard. Strong parallax with buildings passing close on both sides. Palm leaves whip past frame edges. One bird crosses extremely close during the turn (near-miss). 0:04 – 0:06 High-speed straight flight through the Marbella boulevard. Cars driving below, pedestrians walking, cafés and terraces visible. Speed ramp: fast → slight slowdown → fast again. Motion blur increases during acceleration. Two birds pass at different depths. 0:06 – 0:08 Plane drops lower near street level. Near-miss moment: passes extremely close to a palm tree or balcony edge. Final fast push toward the horizon. Golden sunlight glows on buildings. One bird crosses extremely close to the lens for a cinematic finish. SOUND DESIGN Loud wind rush (dominant), subtle paper flutter vibration, distant city ambience (cars + street noise), bird wing flaps during close passes. MANDATORY RULES Paper airplane tip must stay visible 100% of the time. Start frame must match \u003c\u003c\u003cimage_1\u003e\u003e\u003e exactly. Single continuous shot only. No glitches, no warping, no AI bending artifacts. Realistic motion blur and real-world physics only. DURATION 8 seconds PRIORITY Maximum re

SHOT TYPE Hyper-realistic POV flight from a paper airplane. The sharp white paper airplane nose/tip stays perfectly locked at the bottom-center of the frame for the entire video (never disappears). VISUAL STYLE Ultra-real cinematic realism with real-world depth, scale, and lighting. Single continuous shot only. NO cuts, NO transitions, NO teleporting, NO warping, NO morphing, NO distortions. Everything must look physically real. CAMERA FEEL Camera is rigidly mounted on the paper airplane. Fast forward glide with natural paper-plane physics. Organic wind-driven speed changes. Physically accurate motion blur only during high speed. Subtle turbulence shake and vibration. Movement must feel lightweight, unstable, and airy (NOT drone-like). SETTING Marbella, Spain — Mediterranean coastal city. White villas, rooftops, palm trees, narrow streets, balconies, cafés, boulevard shops. Cars moving below and small realistic pedestrians walking. LIGHTING Bright Mediterranean daytime sunlight with slightly warm golden tone. Realistic shadows and highlights on white buildings. FLIGHT SEQUENCE (STRICT TIMING 8s) 0:00 – 0:02 Start EXACTLY from \u003c\u003c\u003cimage_1\u003e\u003e\u003e rooftop viewpoint. Instant acceleration forward. Slight downward dive toward the city. Rooftops and trees rush past closely with strong motion blur. 0:02 – 0:04 Fast smooth right turn into a street leading to the boulevard. Strong parallax with buildings passing close on both sides. Palm leaves whip past frame edges. One bird crosses extremely close during the turn (near-miss). 0:04 – 0:06 High-speed straight flight through the Marbella boulevard. Cars driving below, pedestrians walking, cafés and terraces visible. Speed ramp: fast → slight slowdown → fast again. Motion blur increases during acceleration. Two birds pass at different depths. 0:06 – 0:08 Plane drops lower near street level. Near-miss moment: passes extremely close to a palm tree or balcony edge. Final fast push toward the horizon. Golden sunlight glows on buildings. One bird crosses extremely close to the lens for a cinematic finish. SOUND DESIGN Loud wind rush (dominant), subtle paper flutter vibration, distant city ambience (cars + street noise), bird wing flaps during close passes. MANDATORY RULES Paper airplane tip must stay visible 100% of the time. Start frame must match \u003c\u003c\u003cimage_1\u003e\u003e\u003e exactly. Single continuous shot only. No glitches, no warping, no AI bending artifacts. Realistic motion blur and real-world physics only. DURATION 8 seconds PRIORITY Maximum re

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Seedance 2.0Community

Handheld POV chase sequence across rain-soaked rooftops at night. The runner leaps from one building to the next — the moment their foot leaves the edge, the building behind them begins crumbling and folding inward like a collapsing cardboard box. Camera stays tight

Handheld POV chase sequence across rain-soaked rooftops at night. The runner leaps from one building to the next — the moment their foot leaves the edge, the building behind them begins crumbling and folding inward like a collapsing cardboard box. Camera stays tight

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Seedance 2.0Community

Fast-paced POV helmet-camera footage of a skateboard rider rapidly dropping into a short wooden backyard half-pipe ramp, immediate acceleration down the curved wooden surface with realistic gravity and wheel vibration, skateboard nose visible at the bottom of frame, rider blasts through the center transition and launches high into the air above the opposite lip, backyard fence, grass, and trees briefly visible below during airtime, smooth fast turn at the peak of the jump before dropping back down into the ramp, aggressive carving and momentum as the rider races back across the half-pipe and rises into the air again on the opposite side, immersive GoPro fisheye action-camera distortion, intense speed sensation, realistic body balance and movement physics, dynamic motion blur along the ramp edges while the center stays sharp, cinematic extreme-sports realism, no crashing, no morphing, no duplicated limbs, no warped anatomy, no text, no watermark

Fast-paced POV helmet-camera footage of a skateboard rider rapidly dropping into a short wooden backyard half-pipe ramp, immediate acceleration down the curved wooden surface with realistic gravity and wheel vibration, skateboard nose visible at the bottom of frame, rider blasts through the center transition and launches high into the air above the opposite lip, backyard fence, grass, and trees briefly visible below during airtime, smooth fast turn at the peak of the jump before dropping back down into the ramp, aggressive carving and momentum as the rider races back across the half-pipe and rises into the air again on the opposite side, immersive GoPro fisheye action-camera distortion, intense speed sensation, realistic body balance and movement physics, dynamic motion blur along the ramp edges while the center stays sharp, cinematic extreme-sports realism, no crashing, no morphing, no duplicated limbs, no warped anatomy, no text, no watermark

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Seedance 2.0Community

{ "shot": { "composition": "POV time-freeze with hands moving through frozen environment", "lens": "ultra-wide cinematic lens with subtle distortion", "camera_movement": "slow walk, precise hand movements, sudden time release burst" }, "subject": { "description": "person moving while everything else is frozen mid-action", "wardrobe": "hands visible", "props": "frozen people, objects mid-air, suspended debris" }, "scene": { "location": "busy city street", "time_of_day": "day", "environment": "people frozen mid-motion, objects suspended in air" }, "visual_details": { "action": "walk through frozen crowd, move objects, sudden time resumes explosively", "special_effects": "time freeze particles, motion snap release", "hair_clothing_motion": "fabric still then snapping with time" }, "cinematography": { "lighting": "clean daylight with sharp shadows", "color_palette": "natural tones with crisp contrast", "tone": "mind-bending, cinematic" }, "audio": { "music": "slow ambient then explosive drop", "ambient": "silence then sudden chaos", "sound_effects": "time snap, object movement", "mix_level": "contrast silence and burst" } }

{ "shot": { "composition": "POV time-freeze with hands moving through frozen environment", "lens": "ultra-wide cinematic lens with subtle distortion", "camera_movement": "slow walk, precise hand movements, sudden time release burst" }, "subject": { "description": "person moving while everything else is frozen mid-action", "wardrobe": "hands visible", "props": "frozen people, objects mid-air, suspended debris" }, "scene": { "location": "busy city street", "time_of_day": "day", "environment": "people frozen mid-motion, objects suspended in air" }, "visual_details": { "action": "walk through frozen crowd, move objects, sudden time resumes explosively", "special_effects": "time freeze particles, motion snap release", "hair_clothing_motion": "fabric still then snapping with time" }, "cinematography": { "lighting": "clean daylight with sharp shadows", "color_palette": "natural tones with crisp contrast", "tone": "mind-bending, cinematic" }, "audio": { "music": "slow ambient then explosive drop", "ambient": "silence then sudden chaos", "sound_effects": "time snap, object movement", "mix_level": "contrast silence and burst" } }

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Seedance 2.0Community

VISUAL STYLE: Use live-action feature film realism with crisp action-camera sharpness and ancient atmospheric haze. CHARACTERS: Define a pair of gloved human hands gripping worn paraglider toggles, dark flying boots, and multiple massive prehistoric predators crossing the flight path. STAGE: Set a vast prehistoric canyon that drops from open sky into fern-choked treetops, a fast river corridor, and a muddy predator clearing under harsh daylight haze. EMOTIONAL TARGET: Build from reckless speed into unstoppable hunted panic. COLOR LOGIC: Naturalistic Film Print Emulation TIMELINE: 00:00.0: Open on a strict POV suspended over the canyon lip. Use an ultra-wide 14mm action lens with locked forward flight. Drop hard toward the jungle canopy as both gloved hands pull the toggles down and the boots kick into empty air. SFX: Violent wind rush, harness straps snapping tight. 00:03.4: Keep the same locked POV and lens package. Dive between treetop crowns, skim past the swaying neck of a towering long-neck herbivore, and force the right hand to yank the toggle to miss its jawline by inches. SFX: Deep animal bellow, leaves tearing, rising wind scream. 00:06.8: Maintain the uninterrupted plunge. Thread into a narrow river corridor as a flock of pterosaurs erupts off the cliff wall and crosses directly through the flight path. Let the left hand snap the canopy into a hard bank while the boots clear wet rock by inches. SFX: Shrill wingbeats, river thunder, fabric strain. 00:10.2: Hold the same POV and keep driving forward. Blast out of the river bend into a muddy clearing, lose altitude fast, and drag the boot soles across churned earth as the canopy collapses behind the camera path. SFX: Skidding mud scrape, collapsing fabric whip, panicked breath. 00:12.8: Maintain the same first-person line at ground level. Stumble forward two desperate steps, look up, and let a charging Spinosaurus burst out of the river mist with its long jaws thrown wide straight at the lens until the teeth fill the frame. SFX: Ground-shaking footfalls, guttural bellow, snapping jaws. EXCLUDE: Avoid third-person camera breaks, disjointed hands, impossible flight resets, teleporting terrain, frozen creatures, modern gear drift, impossible neck rotation, cut language.

VISUAL STYLE: Use live-action feature film realism with crisp action-camera sharpness and ancient atmospheric haze. CHARACTERS: Define a pair of gloved human hands gripping worn paraglider toggles, dark flying boots, and multiple massive prehistoric predators crossing the flight path. STAGE: Set a vast prehistoric canyon that drops from open sky into fern-choked treetops, a fast river corridor, and a muddy predator clearing under harsh daylight haze. EMOTIONAL TARGET: Build from reckless speed into unstoppable hunted panic. COLOR LOGIC: Naturalistic Film Print Emulation TIMELINE: 00:00.0: Open on a strict POV suspended over the canyon lip. Use an ultra-wide 14mm action lens with locked forward flight. Drop hard toward the jungle canopy as both gloved hands pull the toggles down and the boots kick into empty air. SFX: Violent wind rush, harness straps snapping tight. 00:03.4: Keep the same locked POV and lens package. Dive between treetop crowns, skim past the swaying neck of a towering long-neck herbivore, and force the right hand to yank the toggle to miss its jawline by inches. SFX: Deep animal bellow, leaves tearing, rising wind scream. 00:06.8: Maintain the uninterrupted plunge. Thread into a narrow river corridor as a flock of pterosaurs erupts off the cliff wall and crosses directly through the flight path. Let the left hand snap the canopy into a hard bank while the boots clear wet rock by inches. SFX: Shrill wingbeats, river thunder, fabric strain. 00:10.2: Hold the same POV and keep driving forward. Blast out of the river bend into a muddy clearing, lose altitude fast, and drag the boot soles across churned earth as the canopy collapses behind the camera path. SFX: Skidding mud scrape, collapsing fabric whip, panicked breath. 00:12.8: Maintain the same first-person line at ground level. Stumble forward two desperate steps, look up, and let a charging Spinosaurus burst out of the river mist with its long jaws thrown wide straight at the lens until the teeth fill the frame. SFX: Ground-shaking footfalls, guttural bellow, snapping jaws. EXCLUDE: Avoid third-person camera breaks, disjointed hands, impossible flight resets, teleporting terrain, frozen creatures, modern gear drift, impossible neck rotation, cut language.

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Seedance 2.0Community

Create a 15-second ultra-realistic cinematic product advertisement (9:16 or 1:1). Scene Style: Premium dessert commercial with a soft light grey to charcoal gradient background. Subtle studio shadows, glossy reflections, and high-end lighting setup. Luxurious, minimal aesthetic. Opening Shot (0–3s): Slow fade-in from black. A sleek glass dessert cup appears in center frame. Soft spotlight reveals a perfectly swirled scoop of rich dark chocolate ice cream. Camera slowly pushes in (macro lens feel). Middle Shot (3–10s): The molten chocolate core begins to slowly ooze from the center. Thick, glossy lava-like chocolate drips down in slow motion. Add hyper-detailed texture: creamy surface, melting edges, smooth highlights. Floating elements (slow-motion, weightless): dark chocolate chunks, soft brownie bites, and silky chocolate sauce ribbons orbit around the scoop. Subtle rotation of the product. Detail Shot (10–13s): Extreme close-up of dripping chocolate. Emphasize viscosity, shine, and indulgence. Light glints on the flowing chocolate. Micro droplets and stretch effect for realism. Final Shot (13–15s): Camera pulls back slightly. All elements settle. Clean hero shot of the dessert centered. Optional text fade-in: “Pure Chocolate Indulgence”. Soft glow highlight. Motion \u0026 Effects: Slow-motion liquid physics Smooth cinematic camera movements (push-in, slight orbit) Depth of field (sharp product, blurred background) Subtle particles/dust for premium feel Lighting: Soft studio key light + rim light for gloss and depth. High contrast reflections on chocolate. Mood: Luxurious, indulgent, rich, satisfying.1f3:T6c

Create a 15-second ultra-realistic cinematic product advertisement (9:16 or 1:1). Scene Style: Premium dessert commercial with a soft light grey to charcoal gradient background. Subtle studio shadows, glossy reflections, and high-end lighting setup. Luxurious, minimal aesthetic. Opening Shot (0–3s): Slow fade-in from black. A sleek glass dessert cup appears in center frame. Soft spotlight reveals a perfectly swirled scoop of rich dark chocolate ice cream. Camera slowly pushes in (macro lens feel). Middle Shot (3–10s): The molten chocolate core begins to slowly ooze from the center. Thick, glossy lava-like chocolate drips down in slow motion. Add hyper-detailed texture: creamy surface, melting edges, smooth highlights. Floating elements (slow-motion, weightless): dark chocolate chunks, soft brownie bites, and silky chocolate sauce ribbons orbit around the scoop. Subtle rotation of the product. Detail Shot (10–13s): Extreme close-up of dripping chocolate. Emphasize viscosity, shine, and indulgence. Light glints on the flowing chocolate. Micro droplets and stretch effect for realism. Final Shot (13–15s): Camera pulls back slightly. All elements settle. Clean hero shot of the dessert centered. Optional text fade-in: “Pure Chocolate Indulgence”. Soft glow highlight. Motion \u0026 Effects: Slow-motion liquid physics Smooth cinematic camera movements (push-in, slight orbit) Depth of field (sharp product, blurred background) Subtle particles/dust for premium feel Lighting: Soft studio key light + rim light for gloss and depth. High contrast reflections on chocolate. Mood: Luxurious, indulgent, rich, satisfying.1f3:T6c

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Seedance 2.0Community

Premium commercial photograph of a tall ice cream sundae with scoops, chocolate syrup, whipped cream, and cherry. Bright vibrant lighting, white background, dessert ad style. Exploded vertical layers showing glass cup, ice cream scoops, syrup, whipped cream, cherry topping bold playful labels, clean gradient background.

Premium commercial photograph of a tall ice cream sundae with scoops, chocolate syrup, whipped cream, and cherry. Bright vibrant lighting, white background, dessert ad style. Exploded vertical layers showing glass cup, ice cream scoops, syrup, whipped cream, cherry topping bold playful labels, clean gradient background.

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Seedance 2.0Community

Inside a maximum-security prison, alarms blare as inmates riot in the corridors. Metal doors slam open, guards struggle to regain control, and prisoners flood the hallways in a storm of violence. A determined escapee fights through the chaos, dodging batons and tear gas

Inside a maximum-security prison, alarms blare as inmates riot in the corridors. Metal doors slam open, guards struggle to regain control, and prisoners flood the hallways in a storm of violence. A determined escapee fights through the chaos, dodging batons and tear gas

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Seedance 2.0Community

Create a high-quality 4K cinematic 15-second vertical video of a full soccer action sequence from tackle to goal in professional sports broadcast style. Use dynamic lighting, dramatic stadium atmosphere, crowd energy, and realistic physics. The video must show COMPLETE actions in smooth sequence without skipping or cutting short any part. Time the entire story perfectly into exactly 15 seconds with clear transitions: 0-3s: Intense midfield moment — defender executes a strong sliding tackle, grass and dirt particles fly in slow motion, ball is cleanly won. 3-6s: Immediate counterattack — same player recovers the ball, pushes it forward, accelerates past two opponents with quick footwork (show close-ups of boots striking the ball, sweat, and focused expression). 6-9s: Key pass — threads a perfect through-ball between defenders, camera follows the ball in tracking shot. 9-11s: Sprint to goal — attacker runs into the penalty box with crowd rising in anticipation, slow-motion approach. 11-13s: Powerful shot — clean strike or curled finish into the net, ball hits the back of the net with dramatic impact and net rippling, goalkeeper dives but fails. 13-15s: Emotional celebration — scorer slides on knees or raises arms, teammates rush to join, stadium lights glow, crowd erupts in cheers. Use varied professional camera angles (wide shots, tracking shots, close-ups, POV, slow-motion where needed) with strong motion blur on fast movements. Keep realistic ball spin, turf impact, sweat, and facial expressions. Cinematic color grading, epic sports broadcast feel. No text, no logos, no watermarks. Smooth, fluid motion with every action fully visible and complete within the 15-second duration.18f:Tab2,Ult

Create a high-quality 4K cinematic 15-second vertical video of a full soccer action sequence from tackle to goal in professional sports broadcast style. Use dynamic lighting, dramatic stadium atmosphere, crowd energy, and realistic physics. The video must show COMPLETE actions in smooth sequence without skipping or cutting short any part. Time the entire story perfectly into exactly 15 seconds with clear transitions: 0-3s: Intense midfield moment — defender executes a strong sliding tackle, grass and dirt particles fly in slow motion, ball is cleanly won. 3-6s: Immediate counterattack — same player recovers the ball, pushes it forward, accelerates past two opponents with quick footwork (show close-ups of boots striking the ball, sweat, and focused expression). 6-9s: Key pass — threads a perfect through-ball between defenders, camera follows the ball in tracking shot. 9-11s: Sprint to goal — attacker runs into the penalty box with crowd rising in anticipation, slow-motion approach. 11-13s: Powerful shot — clean strike or curled finish into the net, ball hits the back of the net with dramatic impact and net rippling, goalkeeper dives but fails. 13-15s: Emotional celebration — scorer slides on knees or raises arms, teammates rush to join, stadium lights glow, crowd erupts in cheers. Use varied professional camera angles (wide shots, tracking shots, close-ups, POV, slow-motion where needed) with strong motion blur on fast movements. Keep realistic ball spin, turf impact, sweat, and facial expressions. Cinematic color grading, epic sports broadcast feel. No text, no logos, no watermarks. Smooth, fluid motion with every action fully visible and complete within the 15-second duration.18f:Tab2,Ult

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Seedance 2.0Community

A confident young professional woman preparing herself for success in a modern workspace. Scene opens with soft morning light as she stands in front of a mirror adjusting her blazer, symbolizing self-discipline and ambition. Quick cuts show her working on a laptop, organizing notes, attending a meeting, and presenting ideas with confidence. She maintains a calm, focused expression throughout. Cinematic lighting, smooth transitions, and a slightly warm color tone. Background is a minimal, modern office environment. End scene shows her walking forward with confidence, symbolizing growth and leadership. Style: ultra-realistic, motivational, professional.

A confident young professional woman preparing herself for success in a modern workspace. Scene opens with soft morning light as she stands in front of a mirror adjusting her blazer, symbolizing self-discipline and ambition. Quick cuts show her working on a laptop, organizing notes, attending a meeting, and presenting ideas with confidence. She maintains a calm, focused expression throughout. Cinematic lighting, smooth transitions, and a slightly warm color tone. Background is a minimal, modern office environment. End scene shows her walking forward with confidence, symbolizing growth and leadership. Style: ultra-realistic, motivational, professional.

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Seedance 2.0Community

{ "project": "Global Miniature City Series", "aspect_ratio": "9:16", "style": "Ultra-realistic macro miniature city model", "composition": { "camera_angle": "low-angle macro", "framing": "city centered, base fully visible", "tilt_shift": true, "depth_of_field": "shallow", "lens": "85mm macro, f/1.8" }, "base": { "material": "dark polished wood", "edges": "smooth rounded", "city_name_text": { "style": "gold embossed 3D", "font": "clean modern", "attached": true, "no_distortion": true } }, "rock_structure": { "type": "floating natural layered rock", "texture": "high detail geological strata", "underside_visible": true, "internal_tunnel": true, "tunnel_light": "warm realistic glow", "no_scifi_glow": true }, "city_core": { "landmarks": ["REPLACE_WITH_CITY_LANDMARKS"], "architecture_density": "realistic", "height_variation": true, "no_fantasy_elements": true }, "road_system": { "type": "circular edge road", "lane_clear": true, "traffic_direction": "single_direction", "vehicles": { "lane_aligned": true, "no_reverse": true, "no_clipping": true, "no_floating": true }, "tunnel_rule": "vehicle may enter and disappear without reappearing" }, "environment": { "setting": "real tabletop", "background": "soft blurred lifestyle interior", "lighting": "natural indoor, warm subtle", "no_heavy_fog": true }, "render_quality": { "resolution": "8K", "material_realism": true, "soft_shadows": true, "no_excess_hdr": true, "no_over_saturation": true }, "negative_rules": [ "no reverse traffic", "no floating objects", "no extreme storm", "no strong wind", "no glass-like water", "no cyberpunk glow", "no excessive particles", "no exaggerated lens flare" ] }

{ "project": "Global Miniature City Series", "aspect_ratio": "9:16", "style": "Ultra-realistic macro miniature city model", "composition": { "camera_angle": "low-angle macro", "framing": "city centered, base fully visible", "tilt_shift": true, "depth_of_field": "shallow", "lens": "85mm macro, f/1.8" }, "base": { "material": "dark polished wood", "edges": "smooth rounded", "city_name_text": { "style": "gold embossed 3D", "font": "clean modern", "attached": true, "no_distortion": true } }, "rock_structure": { "type": "floating natural layered rock", "texture": "high detail geological strata", "underside_visible": true, "internal_tunnel": true, "tunnel_light": "warm realistic glow", "no_scifi_glow": true }, "city_core": { "landmarks": ["REPLACE_WITH_CITY_LANDMARKS"], "architecture_density": "realistic", "height_variation": true, "no_fantasy_elements": true }, "road_system": { "type": "circular edge road", "lane_clear": true, "traffic_direction": "single_direction", "vehicles": { "lane_aligned": true, "no_reverse": true, "no_clipping": true, "no_floating": true }, "tunnel_rule": "vehicle may enter and disappear without reappearing" }, "environment": { "setting": "real tabletop", "background": "soft blurred lifestyle interior", "lighting": "natural indoor, warm subtle", "no_heavy_fog": true }, "render_quality": { "resolution": "8K", "material_realism": true, "soft_shadows": true, "no_excess_hdr": true, "no_over_saturation": true }, "negative_rules": [ "no reverse traffic", "no floating objects", "no extreme storm", "no strong wind", "no glass-like water", "no cyberpunk glow", "no excessive particles", "no exaggerated lens flare" ] }

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{ "project_title": "The Cinematic Master Prompt", "scene_description": { "subject_and_composition": { "angle": "High-angle, 'God’s eye' cinematic overlook", "setting": "Dense North American metropolitan canyon", "time_of_day": "Blue hour", "focal_point": "Massive, tiered Art Deco skyscraper dominating the left-third power line", "perspective": "Deep one-point perspective leading down a central street", "architecture_styles": [ "Brutalist", "International-style" ], "framing": "Upper 40% dominated by crushing, heavy, slate-grey overcast sky" }, "atmosphere_and_lighting": { "mood": "Neo-noir urban melancholy", "weather_effects": [ "High atmospheric density", "Thick fog", "Drizzle", "Smog" ], "primary_lighting": "7500K ultra-soft, top-down diffused cool daylight", "secondary_lighting": "2700K warm tungsten glow from interior windows and amber streetlamps", "surface_interaction": "Reflections off highly specular, wet asphalt", "ambient_fill": "Subtle cyan-blue in shadows" }, "color_and_tone": { "palette": "Desaturated teal-and-charcoal", "contrast": "High contrast (cold exterior vs. warm human activity)", "black_point": "Raised black points for a faded, matte filmic look", "toning": "Soft S-curve" }, "technical_camera_specs": { "format": "35mm full-frame digital (underexposed film emulation)", "aperture": "f/8.0 deep depth of field", "visual_texture": "High frequency architectural window grids", "artifacts": [ "Visible ISO 3200 film grain", "Slight chromatic aberration at edges", "Subtle vignetting" ], "depth": "Sharp foreground masonry with atmospheric haze recession" }, "narrative_vibe": { "themes": [ "Liminal space", "Edward Hopper-inspired realism", "The Sentient City", "Profound isolation", "Lonely crowd motif" ], "constraints": "No visible people or organic life; pure architectural massing and gravity" } } } Video: { "video_metadata": { "duration": "10s", "aspect_ratio": "16:9", "style": "Cinematic Neo-Noir" }, "prompt_details": { "subject_composition": "High-angle 'God’s eye' cinematic overlook of a North American metropolitan canyon at blue hour. Massive Art Deco skyscraper anchored on the left-third.", "atmosphere": "Neo-noir urban melancholy, thick fog, drizzle, and smog softening the distant skyline.", "lighting": { "primary": "7500K cool top-down diffused daylight", "secondary": "2700K warm tungsten glow from interior windows and amber streetlamps", "reflections"ef:T

{ "project_title": "The Cinematic Master Prompt", "scene_description": { "subject_and_composition": { "angle": "High-angle, 'God’s eye' cinematic overlook", "setting": "Dense North American metropolitan canyon", "time_of_day": "Blue hour", "focal_point": "Massive, tiered Art Deco skyscraper dominating the left-third power line", "perspective": "Deep one-point perspective leading down a central street", "architecture_styles": [ "Brutalist", "International-style" ], "framing": "Upper 40% dominated by crushing, heavy, slate-grey overcast sky" }, "atmosphere_and_lighting": { "mood": "Neo-noir urban melancholy", "weather_effects": [ "High atmospheric density", "Thick fog", "Drizzle", "Smog" ], "primary_lighting": "7500K ultra-soft, top-down diffused cool daylight", "secondary_lighting": "2700K warm tungsten glow from interior windows and amber streetlamps", "surface_interaction": "Reflections off highly specular, wet asphalt", "ambient_fill": "Subtle cyan-blue in shadows" }, "color_and_tone": { "palette": "Desaturated teal-and-charcoal", "contrast": "High contrast (cold exterior vs. warm human activity)", "black_point": "Raised black points for a faded, matte filmic look", "toning": "Soft S-curve" }, "technical_camera_specs": { "format": "35mm full-frame digital (underexposed film emulation)", "aperture": "f/8.0 deep depth of field", "visual_texture": "High frequency architectural window grids", "artifacts": [ "Visible ISO 3200 film grain", "Slight chromatic aberration at edges", "Subtle vignetting" ], "depth": "Sharp foreground masonry with atmospheric haze recession" }, "narrative_vibe": { "themes": [ "Liminal space", "Edward Hopper-inspired realism", "The Sentient City", "Profound isolation", "Lonely crowd motif" ], "constraints": "No visible people or organic life; pure architectural massing and gravity" } } } Video: { "video_metadata": { "duration": "10s", "aspect_ratio": "16:9", "style": "Cinematic Neo-Noir" }, "prompt_details": { "subject_composition": "High-angle 'God’s eye' cinematic overlook of a North American metropolitan canyon at blue hour. Massive Art Deco skyscraper anchored on the left-third.", "atmosphere": "Neo-noir urban melancholy, thick fog, drizzle, and smog softening the distant skyline.", "lighting": { "primary": "7500K cool top-down diffused daylight", "secondary": "2700K warm tungsten glow from interior windows and amber streetlamps", "reflections"ef:T

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Seedance 2.0Community

Dark fantasy anime style 2D animation. Fast-paced magic battle. A white-haired sorceress instantly summons a massive glowing purple magic circle beneath her, arcane symbols spinning rapidly. She raises her hand and shouts: \"消え去れ!\" Multiple purple energy bolts fire forward

Dark fantasy anime style 2D animation. Fast-paced magic battle. A white-haired sorceress instantly summons a massive glowing purple magic circle beneath her, arcane symbols spinning rapidly. She raises her hand and shouts: \"消え去れ!\" Multiple purple energy bolts fire forward

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Seedance 2.0Community

SUBJECTS: A female post-apocalyptic future warrior (referred to consistently as “the female warrior”), short hair pressed backward by high-speed airflow, face marked with dust and fine scars; wearing layered wasteland tactical gear: a tight heat-resistant inner layer + a damaged

SUBJECTS: A female post-apocalyptic future warrior (referred to consistently as “the female warrior”), short hair pressed backward by high-speed airflow, face marked with dust and fine scars; wearing layered wasteland tactical gear: a tight heat-resistant inner layer + a damaged

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Seedance 2.0Community

\"A young man, early 20s, short black hair slightly messy, wearing a plain white t-shirt and dark jeans, sits alone at a small wooden café table, holding a white ceramic coffee cup in both hands, looking down at it. His face: calm, somewhere else in his thoughts. This is his face

\"A young man, early 20s, short black hair slightly messy, wearing a plain white t-shirt and dark jeans, sits alone at a small wooden café table, holding a white ceramic coffee cup in both hands, looking down at it. His face: calm, somewhere else in his thoughts. This is his face

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Seedance 2.0Community

Prompt Type: Short Drama Storyboard/Video Generation Aspect Ratio: 9:16 (Vertical Screen) Visual Style: Urban Fantasy, transition from reality to virtual, high definition, cinematic lighting, particle effects, healing aesthetic. 【Character Settings】 Male Lead: Wearing a dark blue suit, originally anxious expression, average height, representing the "worker" of the real world. Female Lead: Wearing a white T-shirt and shorts, extremely tall, with braided pigtails, radiating a soft white halo, representing the high-dimensional "Goddess of Luck." 【Plot Storyboard and Dialogue】 Shot 1: Medium Shot. Visuals: The male lead stands in a gloomy office, holding a stack of reports, frowning, looking very stressed. The surrounding air is also gray and hazy. Subtitle/Dialogue: “This project is too difficult, who can save me...” Shot 2: Close-up transitions to Full Shot. Visuals: A beam of warm light suddenly shines next to the male lead. The camera pulls up, showing the female lead's extremely tall figure. She appears out of thin air, as if stepping out of a comic book, with a bright smile. Subtitle/Dialogue: “I heard someone was making a wish?” Shot 3: Two-person Medium Shot, height difference interaction. Visuals: The male lead looks up in surprise (must show this adorable upward gaze). The female lead bends down slightly and gently touches the documents in the male lead's hand with her finger. Visual Effects: Golden magical particles explode where the fingertip touches. Shot 4: Scene Change (Fantasy Moment). Visuals: As the golden particles spread, the originally dull office background instantly disappears, transforming into brilliant auroras and a sea of clouds. The male lead's suit becomes brand new and crisp, his expression changes from anxiety to surprise. Subtitle/Dialogue: “From now on, I'll take care of your luck.” Shot 5: Close-up, eye contact. Visuals: The two look at each other against the cloud sea background. The female lead winks playfully, and the male lead scratches his head shyly. Atmosphere: The scene is filled with pink and gold bubbles, extremely beautiful. Shot 6: Freeze Frame Ending. Visuals: The backs of the two standing side-by-side, facing the dazzling night view of a future city. Subtitle Effect: Large text displays "Good Luck Descends."12f:T673,[Style] Chi

Prompt Type: Short Drama Storyboard/Video Generation Aspect Ratio: 9:16 (Vertical Screen) Visual Style: Urban Fantasy, transition from reality to virtual, high definition, cinematic lighting, particle effects, healing aesthetic. 【Character Settings】 Male Lead: Wearing a dark blue suit, originally anxious expression, average height, representing the "worker" of the real world. Female Lead: Wearing a white T-shirt and shorts, extremely tall, with braided pigtails, radiating a soft white halo, representing the high-dimensional "Goddess of Luck." 【Plot Storyboard and Dialogue】 Shot 1: Medium Shot. Visuals: The male lead stands in a gloomy office, holding a stack of reports, frowning, looking very stressed. The surrounding air is also gray and hazy. Subtitle/Dialogue: “This project is too difficult, who can save me...” Shot 2: Close-up transitions to Full Shot. Visuals: A beam of warm light suddenly shines next to the male lead. The camera pulls up, showing the female lead's extremely tall figure. She appears out of thin air, as if stepping out of a comic book, with a bright smile. Subtitle/Dialogue: “I heard someone was making a wish?” Shot 3: Two-person Medium Shot, height difference interaction. Visuals: The male lead looks up in surprise (must show this adorable upward gaze). The female lead bends down slightly and gently touches the documents in the male lead's hand with her finger. Visual Effects: Golden magical particles explode where the fingertip touches. Shot 4: Scene Change (Fantasy Moment). Visuals: As the golden particles spread, the originally dull office background instantly disappears, transforming into brilliant auroras and a sea of clouds. The male lead's suit becomes brand new and crisp, his expression changes from anxiety to surprise. Subtitle/Dialogue: “From now on, I'll take care of your luck.” Shot 5: Close-up, eye contact. Visuals: The two look at each other against the cloud sea background. The female lead winks playfully, and the male lead scratches his head shyly. Atmosphere: The scene is filled with pink and gold bubbles, extremely beautiful. Shot 6: Freeze Frame Ending. Visuals: The backs of the two standing side-by-side, facing the dazzling night view of a future city. Subtitle Effect: Large text displays "Good Luck Descends."12f:T673,[Style] Chi

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Seedance 2.0Community

The video is based on the style of 1970s Shaw Brothers martial arts films, featuring obviously artificial rockeries and fake farmhouse courtyards. Technicolor, high saturation, unnatural dramatic lighting, old film grain texture, and a studio set feel. No subtitles. [0-7s] The camera slowly pushes in with a low-angle upward shot, the focus firmly locked on Pupu's strained upper body: sweat beads on the forehead, and sweat mixed with dirt rolls down the jawline. With hands clamped like iron tongs around the large willow trunk, Pupu forcefully pulls up the entire old willow tree with a dull sound of tearing earth, then violently flings the willow tree horizontally, the trunk hitting the ground with a whoosh, creating billowing smoke and dust. [8-9s] The camera quickly pushes in for a top-down shot of the two dogs' stunned expressions. [10-12s] An upward shot shows Pupu sweating, looking at the tree on the ground, laughing and saying: "That felt great!" [12-15s] The two dogs are trembling with fear, and one dog says to the other: "Maybe we should behave ourselves from now on."

The video is based on the style of 1970s Shaw Brothers martial arts films, featuring obviously artificial rockeries and fake farmhouse courtyards. Technicolor, high saturation, unnatural dramatic lighting, old film grain texture, and a studio set feel. No subtitles. [0-7s] The camera slowly pushes in with a low-angle upward shot, the focus firmly locked on Pupu's strained upper body: sweat beads on the forehead, and sweat mixed with dirt rolls down the jawline. With hands clamped like iron tongs around the large willow trunk, Pupu forcefully pulls up the entire old willow tree with a dull sound of tearing earth, then violently flings the willow tree horizontally, the trunk hitting the ground with a whoosh, creating billowing smoke and dust. [8-9s] The camera quickly pushes in for a top-down shot of the two dogs' stunned expressions. [10-12s] An upward shot shows Pupu sweating, looking at the tree on the ground, laughing and saying: "That felt great!" [12-15s] The two dogs are trembling with fear, and one dog says to the other: "Maybe we should behave ourselves from now on."

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Seedance 2.0Community

A young witch flies on a broom over an ancient European town at golden hour. The camera stays tight behind her back as the town opens ahead. Her dark purple cloak whips directly into camera, animated with hand-drawn cloth physics. Her long messy brown hair lashes wildly in all directions with expressive independent strands. She flies between narrow stone buildings with flower pots, red tiled roofs, and climbing greenery. Hand-drawn wind lines split around her body and curl into small vortices behind her. As she passes windows, her wind blasts shutters open in a domino chain. White curtains burst outward. Golden sunlight flashes through the glass and creates hand-drawn 2D lens bloom with glowing dust. The town below reacts. People point upward, hats blow away, rooftop cats jump, pigeons explode into flocks, leaves spiral through her wake, and laundry lines whip violently. Suddenly laundry lines cross her path. She tries to dodge. She brakes hard. Her body lurches forward over the broom from the sudden deceleration while her legs lift backward. Too late. She bursts through the first line. A large white shirt catches on her face and completely covers it. A sheet wraps around her body. A sock dangles from the broom. She wobbles on the broom - one leg kicked sideways, one hand gripping tightly, the other yanking wildly at the shirt covering her face. Angry muffled words bubble under the fabric. Her head jerks right-left-right in exaggerated hand-drawn motion with extreme squash and stretch. Her neck elongates with each shake. Her eyes briefly spin when the shirt lifts. She pulls hard. The shirt flies off her face. Her face is revealed: messy hair, comic fury, clenched teeth, burning eyes, deeply furrowed brows - then a long exhale and visible relief. She straightens herself on the broom, leans forward, grips tightly, and accelerates. Hand-drawn speed lines stream around her. A building suddenly appears ahead. She brakes sharply. Her body and broom compress forward. She banks hard around it, shoulder nearly scraping the wall, then snaps back to a straight path and accelerates again. A shop sign appears overhead. She flattens herself low against the broom as the sign passes mere centimeters above her head. Another laundry line appears. This time she twists her body and narrowly passes beneath it at the last moment. A single sock catches on her nose. She flicks it away irritably. Pure 2D hand-drawn traditional animation with hand-painted watercolor backgrounds. Tight rear-follow shot locked close behind the young witch's back for the entire sequence. Camera shows her shoulders, her hair, the broom, the world opening ahead of her. Continuous tracking shot following directly behind her. Occasional hand-drawn 2D lens bloom when sunlight bursts through opened windows. With every acceleration, her body stretches backward, hair and cloak are pushed back harder, hand-drawn speed lines intensify. With every sudden slowdown, her body is thrown forward, hair wraps across her face, cloak folds inward over her back. With every turn, the broom bends, her body leans into the turn, her legs tuck and react expressively.

A young witch flies on a broom over an ancient European town at golden hour. The camera stays tight behind her back as the town opens ahead. Her dark purple cloak whips directly into camera, animated with hand-drawn cloth physics. Her long messy brown hair lashes wildly in all directions with expressive independent strands. She flies between narrow stone buildings with flower pots, red tiled roofs, and climbing greenery. Hand-drawn wind lines split around her body and curl into small vortices behind her. As she passes windows, her wind blasts shutters open in a domino chain. White curtains burst outward. Golden sunlight flashes through the glass and creates hand-drawn 2D lens bloom with glowing dust. The town below reacts. People point upward, hats blow away, rooftop cats jump, pigeons explode into flocks, leaves spiral through her wake, and laundry lines whip violently. Suddenly laundry lines cross her path. She tries to dodge. She brakes hard. Her body lurches forward over the broom from the sudden deceleration while her legs lift backward. Too late. She bursts through the first line. A large white shirt catches on her face and completely covers it. A sheet wraps around her body. A sock dangles from the broom. She wobbles on the broom - one leg kicked sideways, one hand gripping tightly, the other yanking wildly at the shirt covering her face. Angry muffled words bubble under the fabric. Her head jerks right-left-right in exaggerated hand-drawn motion with extreme squash and stretch. Her neck elongates with each shake. Her eyes briefly spin when the shirt lifts. She pulls hard. The shirt flies off her face. Her face is revealed: messy hair, comic fury, clenched teeth, burning eyes, deeply furrowed brows - then a long exhale and visible relief. She straightens herself on the broom, leans forward, grips tightly, and accelerates. Hand-drawn speed lines stream around her. A building suddenly appears ahead. She brakes sharply. Her body and broom compress forward. She banks hard around it, shoulder nearly scraping the wall, then snaps back to a straight path and accelerates again. A shop sign appears overhead. She flattens herself low against the broom as the sign passes mere centimeters above her head. Another laundry line appears. This time she twists her body and narrowly passes beneath it at the last moment. A single sock catches on her nose. She flicks it away irritably. Pure 2D hand-drawn traditional animation with hand-painted watercolor backgrounds. Tight rear-follow shot locked close behind the young witch's back for the entire sequence. Camera shows her shoulders, her hair, the broom, the world opening ahead of her. Continuous tracking shot following directly behind her. Occasional hand-drawn 2D lens bloom when sunlight bursts through opened windows. With every acceleration, her body stretches backward, hair and cloak are pushed back harder, hand-drawn speed lines intensify. With every sudden slowdown, her body is thrown forward, hair wraps across her face, cloak folds inward over her back. With every turn, the broom bends, her body leans into the turn, her legs tuck and react expressively.

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"Qipao Awakening · 15-Second Thriller Version" [Style] Cinematic Old Shanghai texture + fast-paced commercial blockbuster editing, strong rhythmic drum soundtrack, film grain, high-contrast light and shadow, action-matched editing, 8K ultra-clear, rhythm progressively increasing frame by frame, emotion continuously elevating. [Duration] 15 seconds [Character] The same East Asian woman, temperament evolving from reserved to sharp, gaze shifting from lowered to direct eye contact with the camera, posture moving from constrained to commanding the entire scene. [Core Transition Mechanism] Each rotation completes a temporal leap, with seamless action-matched editing. Storyboard 0–2 seconds [Late Qing Dynasty Qizhuang] Scene: Enclosed courtyard, low light. Attire: Wide, straight Qizhuang, high collar, wide sleeves, heavy embroidery. Action: Lowering head, slowly raising eyes. First heavy drum beat, sudden rotation. Camera: Medium shot quickly pushing in. 2–5 seconds [1915 Transitional Qipao] Scene: Street, slightly brighter light. Attire: Sleeves narrowed, waistline slightly visible, skirt still long. Action: Landing from rotation, raising head, taking the first step. Rhythm starts to accelerate, rotating again. 5–9 seconds [1920s Shanghai Style] Scene: Shanghai street, tram passing by. Attire: Silk Qipao, clear waistline, length to mid-calf, wavy short hair. Action: Pace significantly accelerates, actively looking at the camera. Camera circling, drum beat intensifies, sharp and clean rotation. 9–15 seconds [1930s Golden Age] Scene: Neon night view, strong light outlining the silhouette. Attire: Form-fitting tailoring, high slit, sleeveless, thin high heels, red lips. Action: Rotation completed, stopping, slowly walking towards the camera. Camera shifts from overhead view to eye level. She looks directly at the camera, completely commanding the atmosphere. The final drum beat drops, freeze frame.125:T914,

"Qipao Awakening · 15-Second Thriller Version" [Style] Cinematic Old Shanghai texture + fast-paced commercial blockbuster editing, strong rhythmic drum soundtrack, film grain, high-contrast light and shadow, action-matched editing, 8K ultra-clear, rhythm progressively increasing frame by frame, emotion continuously elevating. [Duration] 15 seconds [Character] The same East Asian woman, temperament evolving from reserved to sharp, gaze shifting from lowered to direct eye contact with the camera, posture moving from constrained to commanding the entire scene. [Core Transition Mechanism] Each rotation completes a temporal leap, with seamless action-matched editing. Storyboard 0–2 seconds [Late Qing Dynasty Qizhuang] Scene: Enclosed courtyard, low light. Attire: Wide, straight Qizhuang, high collar, wide sleeves, heavy embroidery. Action: Lowering head, slowly raising eyes. First heavy drum beat, sudden rotation. Camera: Medium shot quickly pushing in. 2–5 seconds [1915 Transitional Qipao] Scene: Street, slightly brighter light. Attire: Sleeves narrowed, waistline slightly visible, skirt still long. Action: Landing from rotation, raising head, taking the first step. Rhythm starts to accelerate, rotating again. 5–9 seconds [1920s Shanghai Style] Scene: Shanghai street, tram passing by. Attire: Silk Qipao, clear waistline, length to mid-calf, wavy short hair. Action: Pace significantly accelerates, actively looking at the camera. Camera circling, drum beat intensifies, sharp and clean rotation. 9–15 seconds [1930s Golden Age] Scene: Neon night view, strong light outlining the silhouette. Attire: Form-fitting tailoring, high slit, sleeveless, thin high heels, red lips. Action: Rotation completed, stopping, slowly walking towards the camera. Camera shifts from overhead view to eye level. She looks directly at the camera, completely commanding the atmosphere. The final drum beat drops, freeze frame.125:T914,

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